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The Original Shareware 1.1
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The Original Shareware (WeMake CDs)(Volume 1.1)(CDs, Inc)(1993).iso
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guzzzle1.zip
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GUZZLE.DOC
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1980-01-02
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██ ██ GUZZLE |
Version 1.0 |
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██ █ ██ A Shareware |
██ █ ██ Trivia/Drinking Game |
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██ █ ██ User's Guide |
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I n t e r n a t i o n a l |
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BSX's No-License Nonsense Statement!
This product (C) 1989 BSX International
This software is provided "as is" with no guarantees of any kind. You,
the user, are permitted and encouraged to distribute it and use it, but
under the following conditions:
1) You absolutely, positively may not sell this program.
2) Under no circumstances should you distribute versions of this pro-
duct which have been altered in any way without the permission of BSX
International.
3) Under no circumstances should you remove the copyright notices from
the code or from the documentation which is provided with it.
4) This is a shareware product. You may use it for free for a short
period. After that you must either register or stop using it. You may
still distribute it, however.
If you find this program to be a blast, you ought to send along a
$5.00 registration fee to:
BSX International
806 Park Ridge Rd. Apt. A8
Durham, NC 27713
Make checks payable to Robert Roberds. Thanx!
WARNING WARNING WARNING WARNING WARNING WARNING
This is a DRINKING game. Thus it is assumed that you will be DRINKING
while you play it. Therefore, BSX International will accept no respons-
ibility for any losses, injuries or deaths resulting from the misuse of
this game. DO NOT DRINK AND DRIVE.
Pre-Documentation "Don't Panic" Reassurance
Look, it's real easy. These dox are nice, and you oughtta skim them.
But we gotta tell you: It's a true gut to use GUZZLE.
GUZZLE: THE BSX DRINKING GAME
0. Facts and Stats
This system contains the following files:
GUZZLE.EXE -The executable program.
GUZZLE.DAT -A graphic image file.
TRIV1...TRIVA.ROT -Ten trivia data files.
GUZZLE.DOC -This document.
System requirements:
IBM PC,XT,AT,PS/2 or compatible.
256K RAM at the very least.
EGA or VGA card with 256K of memory.
Microsoft Mouse or compatible.
I. Drink, Drink, Drink, 'Til You Vomit in the Sink
Ok, no BSing around. This is a game of the drinkers, by the drin-
kers, for the drinkers, and it shall not perish from the earth. GUZZLE
is, to put it bluntly, a game directed towards that demographic slice
that gets its kicks by swilling booze until they are in a catatonic and
not at all healthy state. In other words, college students and perpetual
undergrads ages six to sixty. All of us, I mean. Enjoy!
II. How Does It...Um...How Does It Work?
Arite, here's all you gotta do. First, make sure that you make a dir-
ectory for this game and put GUZZLE.EXE, GUZZLE.DAT, and the 10 TRIV?.ROT
files in it. Then, while that is the default directory, type
guzzle
and yer sitting pretty in Schaefer City. You will be presented by a
screen that axes you for the names of the players. You may have up to a
total of four players or teams. Then off you go to the game screen.
At the game screen, each player (or team; we'll just say "player" from
now on) rolls in order to move their piece. It is recommended that one
player, perhaps the computer owner, handle all the mousing chores to pre-
vent angst. You may land on either:
A DRINK square (e.g. "2 DRINKS"), in which case you must take the spe-
cified number of drinks.
A GIVE square (e.g. "GIVE 3"), in which case you must pick a victim,
and make THEM take the specified number of drinks.
DETOX MANSION or GOTO DETOX MANSION, in which case yer buggered, not
being allowed to drink until you escape DETOX MANSION by rolling a 3 or a
6.
GUZZLE, in which case all players not in DETOX MANSION must take one
drink.
ROLL AGAIN, in which case, unbelievably enough, you roll again.
GO, in which case nothing happens and you move on to the next player.
?, in which case the player must answer a trivia question. If you get
it right, you get to give a victim one drink. But if you blow it, you
have to take one drink. Get it? All questions are multiple guess, and
you pick yer answer with the mouse.
Thus, the element of luck is quite important, but SO IT THE ELEMENT OF
THE MANLY/WOMANLY ART OF TRIVIAL RECALL. If yer an expert on Star Trek,
bad 70s disco songs, and the films of Stanley Kubrick, then you got a
chance. But if yer a hopeless sped who spends all day with yer nose in
The Wall Street Journal, or in an anatomy text, then yer reamed. Real
hard.
How do you win? Well, if by the time some player gets disgusted and
chooses EXIT, you're still awake and in control of your extremities, then
congratulations: yer a winner. But if you wake up the next day with puke
all over yer pants and spend the afternoon asking people, "Hey, what ass-
hole threw up all over me?", well, then, yer a loser. At the end of the
game a score sheet comes up with each player's total drinks noted. So it
is kinda like golf: the lowest score wins. Of course, as is the case in
all drinking games, the losers have all the fun.
Now, about this "drink" business. It is contraindicated to actually
take a full "drink" (i.e. can-o-beer or shot-o-vodki) every time you are
ordered to do so. This would rapidly result in gastric/pulmonary/cranial
distress in all but the stoutest contestants. No, 'tis nobler in the
mind to assign the value of "1 drink" to a healthy swig on a beer, or a
manly sip at a mixed drink, or a reasonable but not excessive gurgle at
a bottle of the hard stuff. Pace yerselves or you'll get harshed multo
rapido, taking all the fun out of it.
III. The Trivia
OK lookit: the trivia questions are rough, tough, and in the buff.
There are 500 questions in all. To obtain more, notify BSX Internat-
ional when you send yer $5.00 registration fee. Just ask for TRIV-PAKII,
the second pack of triv?.rot files. They'll be sent yer way with a smile,
on a floppy of their own. Further TRIV-PAKs will henceforth be available
to registered users for $1.00 (a buck). It's hot; it's cool; mm mmm.
The trivia questions in the provided original TRIV-PAK are derived
from a number of sources: Old books, movies, and trivia references such
as The Straight Dope and More of The Straight Dope, by Cecil Adams;
Trivial Conquest, by Lisa Merkin & Eric Frankel; and The World War II
Quiz & Fact Book vols. I and II, by Timothy B. Benford. Some of the ques-
tions are deliberately a bite in the ass, impossible to get unless you
happen to know Bob Roberds, author of GUZZLE. But then, if you don't know
him, you really ought to, anyway.
IV. Technical Info
Guzzle was written in Turbo Pascal 4.0, on a 386 system with a VEGA
EGA card, a Microsoft bus mouse, an 80387 coprocessor, and an Atasi 39
megabyte hard disk.
V. Acknowledgements
Thanks to all you who've sent donations to BSX International and its
predecessor, Bigsoft Industries. Even the letter from the guy in Kuwait
was appreciated, although he CLAIMED he didn't have any American money to
send. Yeah, right. I would have settled for a couple oil wells, but you
know how it is.
Anyway, particular gracias are due to:
Donna Brown: for tolerating me.
The gang from the old "Pass Out" daze: for inspiring me.
VI. Version Info
Version 1.0 released 9 Aug. 89. Initial release. Decision made to
use The Internationale for opening screen music to show support for the
Beijing massacre victims and their fellow pro-democracy activists.
-----
Bob Roberds BSX International
"The Ayatollah of Rock 'n' Rollah"
Durham, North Carolina August 1989
"Cosine! Secant! Tangent! Sine! 3.14159!"
PS: Quit whining and just wear yer (expletive deleted)ing seatbelt,
ya pansy.